v0.6 || Meaningful choices


Summary

This update focuses on adding support for more actions where the user gets to make decisions on the fly. Encounter cards can for example give the player a choice between two bad effects. This opens up for more reactions, and for the user to shape the playthrough even more with their preferences.

Asynchronous actions were not supported in the project before, limiting the kind of actions that could be done after user input. The framework has now been improved, enabling more actions like the ones added in this update. 

New content & features

New card actions:

  • IfElse:
    • Adds simple "forking" to actions. Enabling cards to function differently depending on the state of the board. A similar condition (DoIf) existed before, but it did not support forking.
  • ChooseOne
    • Enables the user to pick between multiple options. This enables encounter cards where the player needs to react, greatly increasing the number and kinds of cards that can be implemented.
  • Scry
    • A simple functionality where the user looks at the top X cards of a deck, and chooses to discard any of them.

  • Create new card from user input:
    • The "Create card" action before was either random or specific, but it now supports player interaction. Enabling "Drafting" of cards.

Files

OCCA_0_6.zip 86 MB
11 days ago

Get OCCA: Open-Closed Card Adventures

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