Version 0.0.5
Summary
In this update a new planet generation mode has been added, this can be accessed through the main menu. The new option "GENERATE PLANET !EXPERIMENTAL!" generates a world with the latest features im working on. These features are not neccessarily stable and might be buggy. This enables the user to get some ideas what im working on and what will be added next to the stable planet generation.
In the stable planet generation temperature and precipitation layers has been added to the simulation. Realistic temperatures will be vital when the ecology simulations are to be done. In terms of evaporation i will also be important when the more realistic rain patterns will be implemented. The temperature decreases with latitude and elevation. Sediment transportation is also done, thou deposition of sediment is only done in the experimental version
What makes the experimental version unstable at the moment is the interaction between sediment and water levels. This will be fixed until the 0.0.6 version. Multithreading might also be introduced for some of the simulation steps in 0.0.6, thus reducing computation times significantly.
Changelog
Major changes
- Suspended sediment transportation (by river and water diffusion)
- Sediment deposition/disolvment
- Experimental planet generation option
Minor changes
- Suspended sediment GUI filter
- Mean temperature GUI filter
- Precipitation GUI filter
- Mean temperature calculation
- Global tectonic uplift
Bug fixes
- River graphics bugged on multiple planet generations
Files
Get Orbis Multiplex
Orbis Multiplex
A complex simulation oriented strategy and management game on planetary scale
Status | In development |
Author | Robin Johansson |
Genre | Simulation, Educational, Strategy |
Tags | 4X, Automation, Economy, Generator, Management, Procedural Generation, Singleplayer |
Languages | English |
More posts
- Generating hexagonal meshes on spheresAug 14, 2022
- Hexagonal grid | 0.2.0.0Aug 07, 2022
- Automatic tick progression | 0.1.6Mar 25, 2022
- Transportation network | 0.1.5Mar 09, 2022
- Ground water diffusion from rivers | 0.1.4Feb 18, 2022
- Updated landscape evolution algorithm | 0.1.3Feb 03, 2022
- Minor industry additions | 0.1.2Jan 28, 2022
- Industry production added to gameplay | 0.1.0Jan 26, 2022
- Version 0.0.11Dec 19, 2021
- Version 0.0.10Sep 24, 2021
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